MEDIA CENTER - VOD
Préparer et tourner en live 360
(Mainly in French)Live filming requires making choices in terms of technical means and production workflows.
Les défis de la formation face à l'accélération du...
(Mainly in French)The actual content of audio-visual and film training must also evolve to IT.
Broadcast & VR
(Mainly in French) How do TV channels see VR? Is it an additional screen, or a competitor?
(Mainly in French) Presentation of Uni VR association
VR et communication, un vrai média 360
(Partly in English) The possibilities are endless, and the talk will present solutions from around the world.
Post-produire en VR, quels workflows ?
(Mainly in French) The finalization of VR content remains difficult, whether in terms of image correction or purely creative decisions.
Métiers et business models de demain
(Mainly in French) How to energize the relationship with French startup companies keep up with emerging business models?
Marché canadien de la VR
(Mainly in French)Examples of achievements and businesses working in VR and AR in Quebec.
Storytelling & expérience
(Mainly in French) VR means defining new forms of writing and production. What can it add compared to a traditional film?
Le futur de la VR
(Partly in English)This future-oriented talk will look at the next developments and at upcoming tools and applications.
360, la nouvelle prise de vue
(Mainly in French)We will explore new products for 360° filming, and present the organization of a VR film set.
VR & Event museums, theme parks
(Mainly in French)VR can be used to augment an experience, or as an attraction in itself.
Comment vendre les VFX français à l'étranger ?
(Mainly in French) An overview of French VFX industry.
Comment financer la VR ?
(Mainly in French)When producing fiction or documentary content, what sources of funding are available to producers?
Audio 360 & VR
(Mainly in French)This talk will present the technologies involved, from audio recording to playback.
UHD pour les JO de Paris 2024
(Mainly in French) This conference will be a point on the present and offer a forward-looking vision for the coming years on the production and...
360 VR et gaming
(Mainly in French) An overview of the games under development, the technologies used, the 3D engines involved, and the hardware that "VR gamers"...
Documentaire VR, l'oeil du téléspectateur
(Mainly in English) VR gives artists new tools to tell stories differently, or to explore reality.